Unit Information


Contents 


Ships

Frigate-Tier

Cruiser-Tier

Battlecruiser-Tier​​

Battleship-Tier

Carrier-Tier

Titan-Tier

Defense

Missile


Ships


Frigate-Tier


Phantom

Unit Tier Frigate
Engine Combustion Engine
Fuel 10
Capacity 100
Speed 12,000
Firepower 50
Armor 300
Shield 30
Threat 1
Weapon [Attack / Splash] Laser Cannon 1 [50]

<Description : Phantom >

Phantom is a small-sized War-Ship with a laser beam on its top. It can be built without advanced research and many of the empires are building Phatoms from beginning to end

< Feature : Phantom >

If High-tier ships fires at Phantoms, Phantoms will be destroyed in one shot, and thus a certain percentage of their firepower will be lost. Stronger shot would lose more. In this way, a large number of Phantom will distract enemy's strong shots and protect your expensive ships, playing the role of fodders


Phantom2

Unit Tier Frigate
Engine Combustion Engine
Fuel 27
Capacity 125
Speed 15,000
Firepower 120
Armor 700
Shield 70
Threat 1
Weapon [Attack / Splash] Laser Cannon : 2 [60]

<Description : Phantom2 >

Phantom2 is improved version of Phantom by upgrading armor and weapon. Each laser cannon in the wings is optimized to crush Phantom fleets

< Feature : Phantom2 >


Observer

Unit Tier Frigate
Engine Combustion Engine
Fuel 0
Capacity 1
Speed 200,000,000
Firepower 0
Armor 200
Shield 20
Threat 1
Weapon [Attack / Splash] No weapon

<Description : Observer >

Observer is unmanned reconnaissance plane. Extremely light-weighted without a weapon and unique in its flight speed, it is optimized to collect information of planets and fleets. Observer will collect more detailed information with higher Espionage Technology level

< Feature : Observer >


Small Transporter

Unit Tier Frigate
Engine Combustion Engine
Fuel 5
Capacity 15,000
Speed 180,000
Firepower 5
Armor 900
Shield 90
Threat 1
Weapon [Attack / Splash] Laser Cannon : 1 [5]

< Description : Small Transporter >

Small Transporter has minimal combat capability and maximum storage capacity. Compared with Large Transporter it's smaller but faster. It might be involved in a combat to plunder or might be operated alone to grab resource in zero defense planets

< Feature : Small Transporter >


Miner

Unit Tier Frigate
Engine Combustion Engine
Fuel 270
Capacity 10,000
Speed 3,500
Firepower 5
Armor 1,200
Shield 120
Threat 1
Weapon [Attack / Splash] Laser Cannon : 1 [5]

< Description : Miner >

Resources in a Resource Planet can be mined only by Miner. Note that in a few Resource Planet Xion powders are buried which is the most powerful source of energy. Reaching Resource Planet, Miner would spend a while in mining and then return with a full load. Multiple numbers of Miners would increase the capacity accordingly but would not speed up the mining process

< Feature : Miner >

< Recommended Link >


Cruiser-Tier


Guardian

Unit Tier Cruiser
Engine Ramjet Engine
Fuel 45
Capacity 300
Speed 15,000
Firepower 850
Armor 1,500
Shield 120
Threat 3
Weapon [Attack / Splash]

Laser Cannon : 1 [50]

SM Missile : 4 [125]

< Description : Guardian >

Guardian is designed to wipe out Frigate-Tier ships, equipped with Laser cannon and SM-Missile. Guardian had dominated for hundreds of years until the encounter with Photon Cannon

< Feature : Guardian >


Constantine

Unit Tier Cruiser
Engine Ramjet Engine
Fuel 58
Capacity 350
Speed 9,000
Firepower 2,500
Armor 1,800
Shield 180
Threat 3
Weapon [Attack / Splash]

Laser Cannon : 1 [100]

Cruise Missile : 4 [600]

< Description : Constantine >

Constantine is designed to strike down enemy defense towers, equipped with Cruise Missile. Empire arms race in early stage resulted in massive defense turrets, which hastened the invention of Cruise Missile

< Feature : Constantine >


Nightmare

Unit Tier Cruiser
Engine Ramjet Engine
Fuel 23
Capacity 300
Speed 18,000
Firepower 2,750
Armor 1,500
Shield 300
Threat 3
Weapon [Attack / Splash]

Laser Cannon : 4 [100]

Plasma Caanon : 2 [350]

< Description : Nightmare >

Nightmare is unique in its performance among Cruise-Tier ships. Successful application of Xion energy combined all the merits of Guardian and Constantine into Nightmare. The first appearance is remembered as a nightmare to all the enemy empires. Xion is the key to its excellence in gas efficiency

< Feature : Nightmare >


Colonizer

Unit Tier Cruiser
Engine Ramjet Engine
Fuel 350
Capacity 10,000
Speed 6,000
Firepower 0
Armor 1,000
Shield 100
Threat 1
Weapon [Attack / Splash]

No Weapon

< Description : Colonizer >

Colonizer is required when you colonize a new planet, to carry the settlers and the supplies. If you want more planets to be colonized, you have to advance Astrophysics first

< Feature : Colonizer >


Battlecruiser-Tier


Halpas

Unit Tier BattleCruiser
Engine Ramjet Engine
Fuel 225
Capacity 1,000
Speed 12,000
Firepower 2,790
Armor 7,800
Shield 780
Threat 10
Weapon [Attack / Splash] Photon Cannon : 1 [350/5]

< Description : Halpas >

Halpas is armed with Photon Cannon which is most powerful against Cruiser-Tier ships. Reflection and area damage of Photon Cannon leaves no enemy survivors. Empires over-dependent on Nightmare were melt down by Halpas

< Feature : Halpas >


Patriot

Unit Tier BattleCruiser
Engine Ramjet Engine
Fuel 360
Capacity 1,200
Speed 12,000
Firepower 3,200
Armor 9,000
Shield 900
Threat 10
Weapon [Attack/Splash] Ion Cannon :1 [600]

< Description : Patriot >

Engineers' endeavour to enhance the attack power of Halpas gave birth to Patriot, equipped with 4 Ion Cannons. But its higher gas consumption in building and operation demand your discretion. Also, it could be suffering serious damage when facing large number of Frigate-Tier ships

< Feature : Patriot >


Invader

Unit Tier BattleCruiser
Engine Ramjet Engine
Fuel 113
Capacity 1,000
Speed 15,000
Firepower 10,060
Armor 8,000
Shield 1,600
Threat 10
Weapon [Attack/Splash]

Laser Cannon : 6 [175]

Photon Cannon : 1 [840/5]

< Description : Invader >

Scientists succeeded in building a ship with a combination of all the 3 kinds of Xion : Blue, Red, and Black. It was named Invader and its high performance and versatility shocked the universe

< Feature : Invader >


Kraken

Unit Tier BattleCruiser
Engine Ramjet Engine
Fuel 238
Capacity 40,000
Speed 6,000
Firepower 10
Armor 6,000
Shield 600
Threat 1
Weapon [Attack/Splash] Laser Cannon : 1 [10]

< Description : Kraken >

Kraken is designed for a unique purpose to recollect resource scattered in a debris field. Originally it was used in space cleaning operation to remove safety risk of ships and disturbance of communication but reports say a few most aggressive empires destroys enemy ships for the purpose of recollecting resource

< Feature : Kraken >


Large Transporter

Unit Tier BattleCruiser
Engine Ramjet Engine
Fuel 72
Capacity 90,000
Speed 8,000
Firepower 10
Armor 8,000
Shield 800
Threat 3
Weapon [Attack/Splash] Laser Cannon : 1 [10]

< Description : Large Transporter >

As an empire develops, larger amount of resource is required, and Large Transporter is designed. Because losing Large Transporter means bigger loss of resource, Heavier armour is arranged than that of Small Transporter. Combustion Engine fell short for its weight and Ramjet Engine turned out to be right

< Feature : Large Transporter >


Battleship-Tier


Valkyrie

Unit Tier Battleship
Engine Nuclear Engine
Fuel 1,115
Capacity 5,000
Speed 10,000
Firepower 7,200
Armor 42,000
Shield 4,200
Threat 30
Weapon [Attack/Splash] Ion Cannon : 2 [5,500]

< Description : Valkyrie >

Equipped with 2 Ion Cannons Valkyrie stands out as a primary threat to Battlecruiser-Tier ships. If enemy fleet is mainly composed of Battlecruiser-Tier ships, a small number of Valkyrie could blow the enemy fleet away

Feature : Valkyrie >


Atlas

Unit Tier Battleship
Engine Nuclear Engine
Fuel 1,368
Capacity 5,000
Speed 10,000
Firepower 16,400
Armor 39,000
Shield 3,900
Threat 30
Weapon [Attack/Splash] Plasma Cannon : 2 [6,000]

< Description : Atlas >

Equipped with Nuclear Engine and 2 of Plasma Cannon, Atlas is especially designed to deal with Battleship-Tier and Carrier-Tier. Historian even lost the count how many most advanced ships were melt down by Atlas fleets 

< Feature : Atlas >


Karma

Unit Tier Battleship
Engine Nuclear Engine
Fuel 558
Capacity 5,000
Speed 13,000
Firepower 21,060
Armor 42,000
Shield 8,400
Threat 30
Weapon [Attack/Splash]

Laser Cannon : 10 [350]

Ion Cannon : 10 [2,800]

< Description : Karma >

Karma is highly specialized in destroying enemy War-Ships. Xion enabled it to be equipped with massive Laser Cannons and Plasma Cannons with high performance keeping high speed of Nuclear engine as well

< Feature : Karma >


Galactica

Unit Tier Battleship
Engine Nuclear Engine
Fuel 1,150
Capacity 2,000
Speed 6,000
Firepower 0
Armor 120,000
Shield 60,000
Threat 500
Weapon [Attack/Splash] No Weapon

< Description : Galactica >

Galactica is designed to absorb enemy attack to protect fellow ships, based on 2 core Xion technologies : Supreme Armour and Radar Confustion. Even though it's not equipped with any assaulting weapon, enemies can not but fear when seeing Galactica standing in front line

< Feature : Galactica >


Gigantes

Unit Tier Battleship
Engine Nuclear Engine
Fuel 1,190
Capacity 2,000
Speed 8,000
Firepower 0
Armor 40,000
Shield 8,000
Threat 30
Weapon [Attack/Splash] EMP Launcher : 1 [15]

< Description : Gigantes >

Instead of cannons, Gigantes is equipped with EMP (Electronic Magnetic Pulse) launcher made of Xion. Gigantes EMP nullifies the shield of 31 enemy ships instantaneously on hit, getting them naked and waiting to be destroyed

< Feature : Gigantes >

 


Carrier-Tier


Aegis

Unit Tier Carrier
Engine Nuclear Engine
Fuel 3,300
Capacity 5,000
Speed 13,000
Firepower 21,060
Armor 120,000
Shield 12,000
Threat 60
Weapon [Attack/Splash]

Plasma Cannon : 4 [6,250]

Neutron Cannon : 1 [4,000]

< Description : Aegis >

Aegis is the only one Carrier-Tier ship which is not powered by Xion energy. Originally, it was designed to play the role of protection by shielding fellow ships in the fleet, but many generals from leading empires became inclined to compose their fleets in more aggressive waysand Aegis got revised into a Carrier-Tier assault ship loaded with Neutron Cannons for more efficient combats against enemy's Valkyries.

< Feature : Aegis >


Divine Star

Unit Tier Carrier
Engine Nuclear Engine
Fuel 5,018
Capacity 100,000
Speed 8,000
Firepower 300,000
Armor 180,000
Shield 36,000
Threat 60
Weapon [Attack/Splash] Cruise Missile : 50 [6,000]

< Description : Divine Star >

Divine Star was born through extreme upgrade of Constantine with the help of Xion energy. Because of its mighty firepower against defense turrets, reports said a few empire even gave up the entire defense strategy, doubting the utility of defense

< Feature : Divine Star >


Guillotine

Unit Tier Carrier
Engine Nuclear Engine
Fuel 1,650
Capacity 50,000
Speed 14,000
Firepower 227,840
Armor 150,000
Shield 30,000
Threat 60
Weapon [Attack/Splash]

SM Missile : 30 [420]

Photon Cannon : 4 [840/6]

Neutron Cannon : 4 [1,540/10]

< Description : Guillotine >

Guillotine is specialized in cutting throats of ships in tiers lower than itself, i.e. Carrier-Tier. Incoming enemy Guillotine fleet would be equal to death sentence to those empires without high tier ships

< Feature : Guillotine >


Wrath of God

Unit Tier Carrier
Engine Nuclear Engine
Fuel 1,675
Capacity 50,000
Speed 10,000
Firepower 210,000
Armor 150,000
Shield 30,000
Threat 60
Weapon [Attack/Splash]

Ion Cannon : 12 [3,500]

Plasma Cannon : 5 [14,000]

Description : Wrath of God >

Wrath of God is specialized in fighting against higher tier ships, equipped with overwhelming arrays of Ion Cannons and Plasma Cannons. Repeated history shows that when an empire feels proud of its higher tier ships it would fall by Wrath of God

Feature : Wrath of God >


Titan-Tier


Armageddon

Unit Tier Titan
Engine Higgs Engine
Fuel 10,500
Capacity 1,000,000
Speed 8,000
Firepower 1,200,000
Armor 600,000
Shield 180,000
Threat 100
Weapon [Attack/Splash] Jet fighter : 500 [450]

< Description : Armageddon >

Armageddon is a moving fortress with as many as 1,000 small jet fighters onboard. When engaged in combat, the swarm of jet fighters sweep out enemy fleets leaving nothing but debris behind. When Armageddon is destroyed, jet fighters will be lost in space with little hope of survival

< Feature : Armageddon >


Harlock

Unit Tier Titan
Engine Higgs Engine
Fuel 11,000
Capacity 1,000,000
Speed 12,000
Firepower 1,547,000
Armor 550,000
Shield 165,000
Threat 100
Weapon [Attack/Splash]

SM Missile 100 [250]

Antimatter Cannon 2 [14,000/10]

< Description : Harlock  >

Thanks to the virtually infinite power of Higgs Engine Harlock is alone equipped with Antimatter Cannon which is called by its nickname "The Ultimate". Because full engagement of Harlock from empires could lead to extinction of mankind, Titan-Tier ships were banned by Intergalactic Peace Federation long time ago. But no one believes each of every empire is following the regulation as imposed

< Feature : Harlock >


Odyssey

Unit Tier Titan
Engine Higgs
Fuel 23,250
Capacity 2,000,000
Speed 4,000
Firepower 1,945,000
Armor 500,000
Shield 150,000
Threat 100
Weapon [Attack/Splash]

Neutron Cannon: 2 [21,000/2]

Antimatter Cannon 2 [105,000/2]

< Description : Odyssey >

Odyssey is the most powerful general purpose War-Ship in the history of universe, and most scientists believe it shows the very end of war ship technologiesEven its relatively low flight speed doesn't make it any less overwhelming. Throughout history, only a few most prosperous empires could afford to build it

< Feature : Odyssey >


Defenses


Laser Turret

Unit Tier Frigate
Engine    -
Fuel    -
Capacity    -
Speed    -
Firepower  180
Armor 1,000
Shield 100
Threat 1
Weapon [Attack/Splash] Laser Cannon : 1 [180]

< Description : Laser Turret  >

Laser Turret is the oldest and the most simple defense turret. Only a small number of Laser Turrets can successfully keep the space bandits away who are looking for easy targets. A few highly developed empires still deploy massive number of Laser Turrets to disturb enemy's fire. Laser Cannon research will increase its fire power

< Feature : Laser Turret >


Photon Turret

Unit Tier Cruiser
Engine    -
Fuel    -
Capacity    -
Speed    -
Firepower 200
Armor 5,500
Shield 500
Threat 2
Weapon [Attack/Splash] Photon Caanon : 1 [200/5]

< Description : Photon Turret >

Photon Turret is a defense turret equipped with Photon Cannon. Accordingly, it does damage to a range of area, and is most effective against Cruiser-Tier ships. Photon Cannon research will increase its fire power

< Feature : Photon Turret >


Ion Turret

Unit Tier Carrier
Engine    -
Fuel    -
Capacity    -
Speed    -
Firepower 4,000
Armor 18,000
Shield 1,800
Threat 3
Weapon [Attack/Splash] Ion Cannon 1 [4,000]

< Description : Ion Turret >

Ion Turret is a defense turret equipped with Ion Cannon. Accordingly, it is most effective against Battlecruiser-Tier ships. Ion Cannon research will increase its fire power

< Feature : Ion Turret >


Plasma Turret

Unit Tier Battleship
Engine    -
Fuel    -
Capacity    -
Speed    -
Firpower 12,000
Armor 50,000
Shield 5,000
Threat 4
Weapon [Attack/Splash] Plasma Cannon 1 [12,000]

< Description : Plasma Turret >

Plasma Turret is a defense turret equipped with Plasma Cannon. Accordingly, it is most effective against Battleship-Tier and higher Tier ships. Plasma Cannon research will increase its fire power

< Feature : Plasma Turret >


Neutron Turret

Unit Tier Carrier
Engine    -
Fuel    -
Capacity    -
Speed    -
Firepower 2,800
Armor 70,000
Shield 7,000
Threat 5
Weapon [Attack/Splash] Neutron Cannon 1 [2,800/5]

< Description : Neutron Turret >

Neutron Turret is a defense turret equipped with Neutron Cannon. Accordingly, it is most effective against Battleship-Tier ships. Neutron Cannon research will increase its fire power

< Feature : Neutron Turret >


Antimatter Turret

Unit Tier Titan
Engine    -
Fuel    -
Capacity    -
Speed    -
Firepower 5,000
Armor 150,000
Shield 15,000
Threat 6
Weapon [Attack/Splash] Antimatter Cannon 1 [5,000/5]

< Description : Antimatter Turret  >

Antimatter Turret is a defense turret equipped with Antimatter Cannon, which has a nick name "The Ultimate". Accordingly, it does damage to a range of area, and is fully effective against all tier ships. Antimatter Cannon research will increase its fire power

< Feature : Antimatter Turret >


Missile


Anti-missile Missile

Unit Tier Frigate
Engine Combustion Engine
Fuel   -
Capacity 1
Speed 10,000,000
Firepower 10,000
Armor 10
Shield 10
Threat 10
Weapon [Attack/Splash] Anti-missile Missile 1 [10,000]

< Description : Anti-missile Missile >

Anti-missile Missile is designed to shoot down incoming enemy missiles, either Ballistic Missile or Photon Missile. Along with the invention of Anti-missile Missile empires reduced missile budget by a great deal, but it's commonly believed that planets can not be left completely vulnerable to missile assault

< Feature : Anti-missile Missile >


Ballistic Missile

Unit Tier Frigate
Engine Ramjet Engine
Fuel   -
Capacity 1
Speed 2,000,000
Firepower 22,000
Armor 10
Shield 10
Threat 10
Weapon [Attack/Splash] Ballistic Missile : 1 [95,000]

< Description : Ballistic Missile >

Ballistic Missile is designed to destroy enemy defense turrets. The detection system embedded in warhead precisely determine turret location, guaranteeing extremely high hit ratio

< Feature : Ballistic Missile >

< Range of Missle  >


Quark Missile

Unit Tier Frigate
Engine Ramjet Engine
Fuel   -
Capacity 1
Speed 1,000,000
Firepower 10,000
Armor 10
Shield 10
Threat 10
Weapon [Attack/Splash] Quark Missile : 1 [10,000]

< Description : Quark Missile >

Quark Missile is designed to destroy some of enemy buildings of strategic importance.  A number of Quark Missiles increase probabilty to destroy the facility. But the facility which spent a lot of resources on construction will not be destroyed easily.Even though its miss rate is relatively high, once it hits, the target building is destroyed completely

< Feature : Quark Missile >

 < Facilities which can be destroyed by Quark Missile >


Hyperspace Missile

Unit Tier Frigate
Engine Ramjet Engine
Fuel   -
Capacity 10
Speed 3,000,000
Firepower  180,000
Armor 10
Shield 10
Threat 10
Weapon [Attack/Splash] Hyperspace Missile : 1 [180,000]

< Description : Hyperspace Missile >

Hyperspace Missile is designed to attack enemy ships in motion, and can be launched only from a moon. IPF (Intergalactic Peace Federation) strictly prohibited its use during non-wartime. So, during wartime fleet operation require extreme caution about enemy Hyperspace Missile

< Feature : Hyperspace Missile >